Saturday, 30 July 2011

Doom.

*not an actual shirt... yet.

This is a remake of my sort of internet famous design from 2005. I'd love to get this printed as a shirt, but Threadless didn't accept the submission due to the text (or something), and I never really got around to trying elsewhere... So I figured I'd just share it here instead.

Friday, 29 July 2011

Balls



"Balls" was an OpenGL / C programming project done last semester as part of my study. I worked with fellow student Joel Stewart to produce our first ever experiment in graphics programming, collision detection and physics simulation. I handled the display routine along with the base physics (gravity, object-world collisions and the attraction mechanic) whilst Joel tackled the object-object collision detection and texture loading.

Together we produced something I'm rather proud of.

Viva lo Resolution!


I put pixel Che together for a threadless submission a while back, though it never saw the light of day as an actual, printed shirt. I'm thinking of resubmitting with this version - placing the punchline right next to the main graphic (on the chest) as opposed to being on the back of the shirt. Would love to hear your thoughts - is this something you'd want to wear?

Toying with the idea of the Commie emblem on the sleeve.

Thursday, 28 July 2011

Against a Blood Red Sky


This animation was created as the final project for a 3D graphics unit I did last year. We weren't taught how to texture our models or how to properly set up lighting (or a whole bunch of other important things - thanks to the terrible, terrible lecturer we had), but once I got over the initial frustration I experimented with turning those very limitations into my style for the project; this was the result.