Friday, 29 July 2011

Balls



"Balls" was an OpenGL / C programming project done last semester as part of my study. I worked with fellow student Joel Stewart to produce our first ever experiment in graphics programming, collision detection and physics simulation. I handled the display routine along with the base physics (gravity, object-world collisions and the attraction mechanic) whilst Joel tackled the object-object collision detection and texture loading.

Together we produced something I'm rather proud of.

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